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Reader review5 / 5
Better than I expected
Exactly the book I needed. Straight to the point and genuinely useful.
I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. The index and cross-references are surprisingly good, which matters for a book I will come back to. The author clearly knows the subject deeply and has thought hard about how to teach it. One of those books that pays for itself within the first few chapters. Highly recommended.
A worthwhile addition to my shelf, with realistic expectations.
I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. It is denser than the page count suggests, and I found myself slowing down around the middle. The author clearly knows the subject deeply and has thought hard about how to teach it. A few of the examples could be more realistic, but the underlying points come across clearly. Four stars, and I suspect a second edition could easily push it to five.
This is the one to get if you are serious about game development.
I came to this book already familiar with the basics, and it still had plenty to offer. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Some of the material is available elsewhere, but rarely presented this clearly. The explanations are careful without being condescending, which is a difficult balance to strike. One of those books that pays for itself within the first few chapters. Highly recommended.
Almost excellent. A second edition could easily push it to five stars.
I had been on the fence about this one for a while, and I should have bought it sooner. The explanations are careful without being condescending, which is a difficult balance to strike. The author clearly knows the subject deeply and has thought hard about how to teach it. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. Four stars, and I suspect a second edition could easily push it to five.
Almost excellent. A second edition could easily push it to five stars.
I came to this book already familiar with the basics, and it still had plenty to offer. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Worth picking up if you already have the basics. Set realistic expectations and you will get a lot out of it.
Finally, a book that treats webgpu with the care it deserves.
I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. It is denser than the page count suggests, and I found myself slowing down around the middle. The index and cross-references are surprisingly good, which matters for a book I will come back to. The writing is direct and does not waste space on filler, which I value in a technical book. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.